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Wound Reflection | Magic: The Gathering

 

Formats Wound Reflection is Legal in

Block
Standard
Modern
Legacy
Vintage
Commander
 
 

Sets Wound Reflection is in

Edition
Price
In-Stock

1.50
0

 
 

Official Oracle Text for Wound Reflection

Card Name:
Wound Reflection
Casting Cost:
Type:
Enchantment

Card Text:
At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)

Flavor Text:
The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.

Official Rulings for Wound Reflection

5/1/2008 : When Wound Reflection's ability resolves, it checks how much life each opponent lost over the course of the turn, then it causes that opponent to lose that much life. It doesn't matter how the opponent lost life or who caused it. It also doesn't matter if Wound Reflection wasn't on the battlefield at the time some or all of the life was lost.

5/1/2008 : Wound Reflection's ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than he or she started the turn with -- but Wound Reflection's ability will still cause that player to lose 4 life.

5/1/2008 : Wound Reflection's ability triggers at the end of every turn. It doesn't have to be your turn, and it doesn't have to be the turn of an opponent that lost life.

5/1/2008 : If Wound Reflection's ability resolves, then an opponent loses life later in the same turn, that life loss is never counted by Wound Reflection.

5/1/2008 : Multiple Wound Reflections are cumulative. They'll both trigger at the same time. One will resolve first. When the second one resolves, it will see the same life loss that the first Wound Reflection saw, as well as the life loss caused by the first Wound Reflection. For example, if an opponent lost 3 life during the turn, the first Wound Reflection will cause that opponent to lose 3 more life, then the second Wound Reflection will cause that opponent to lose 6 life.

 
 

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