Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
"All men have their appointed time; that's something no horse can change." —Liu Bei, after being told that the Dilu brings its master ill fortune
Official Rulings for Riding the Dilu Horse
10/1/2009 : The spell's effect has no duration. The targeted creature gets +2/+2 until the game ends or it leaves the battlefield. It has horsemanship until the game ends, it leaves the battlefield, or some other effect causes it to lose horsemanship.
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