What's New: Magic 2015 Core Set Changes

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Magic: The Gathering core sets usually bring some changes to the game with them and this year's core set, M15, will bring some very noticeable changes. If you've viewed our M15 Visual Spoiler then you've likely seen some of the changes already. We'll explore all the changes in detail below to give you some background on what's changing and why.

Card Changes

M15 Card Frame Differences

The Magic 2015 Core Set (M15 for short) will feature a few physical changes to Magic: The Gathering cards. For the first time since 8th Edition the card frame will be changing.

Smaller Borders. The black border around the card has been decreased by almost a millimeter on all sides. This decrease allows for more room on the card for text and art, which is what everyone cares about anyway. This is definitely a welcome change!

New Font. For the first time in Magic: The Gathering's history, Wizards of the Coast has created their own font for their cards. Every font used on cards prior to M15 cards was an existing font available to anyone who cared to look for it. Not anymore! The new font is called Beleren and was inspired by the previous font, Matrix Bold. They share some similarities so don't feel too bad if you don't notice the new font right away. Aside from giving Magic cards a unique look and being able to name a font after their star character, a unique font will make it harder for counterfeiters to create fake Magic cards.

Holofoil Stamp. The holofoil stamp is a little silver oval that will be added to all Rare and Mythic Rare cards from M15 onward. The holofoil stamp, as Wizards of the Coast puts it, makes cards "feel more special, as well as guarantees authenticity." In other words, it makes it harder for counterfeiters to make fake cards.

Collector Info. Wizards of the Coast has decided to move the collector info section and add some information to it. The section is moving from the bottom-center of the card to the bottom-left of the card. It will now contain a card's collector number (134/269 for Chandra), rarity (M,R,U,C), three character set code, language, and artist name. The little dot between the set code and language will be a star for premium cards. Basically, the collector info section will contain all the information about a need you'd need at a glance. They state that the reason they've made this change is because the new section is machine-readable by software at their production plants and should help eliminate packaging errors. That means no more sneak-peaks at future sets by getting future cards in booster packs.

Additional Cards

Magic 2015 Core Set Aegis Angel (270/269)

If you've been following our M15 Visual Spoiler then you may have noticed that there are some cards that seem out of order. If you were really paying attention then you might have noticed that those cards have collector numbers past the total size of the set. Don't worry, you're not losing your eyesight or your mind. Wizards of the Coast has announced that they are adding additional cards to this year's core set. These cards will only be available in the Magic 2015 Deck Builder's Toolkits and the 30-card Sample Decks that Wizards provides to stores and Magic: The Gathering organizations. They will not be available through booster packs and are not considered to be part of the set. These cards will be, however, legal in any format where M15 is legal. In total, there are 15 additional cards in the Magic 2015 Core Set. They are:

Designer Cards

Aggressive Mining Designed by Markus 'Notch' PerssonDesigned by Markus "Notch" Persson — creator of Minecraft and founder of Mojang

There are 15 cards in the M15 set that were designed with help from non-Wizards of the Coast designers. Each of these cards credits the designer of the card where the card's flavor text would normally appear. Below is a list of designers and their cards.

  • Ob Nixilis, Unshackled Brad Muir — game designer at Double Fine Productions leading Massive Chalice, project lead on Iron Brigade.
  • Yisan, the Wanderer Bard Brian Fargo — founder and CEO of inXile Entertainment, director of Bard’s Tale, Wasteland, executive producer of Fallout.
  • Master of Perdicaments David Sirlin — designer on Super Street Figher II Turbo HD Remix, Yomi.
  • Cruel Sadist Edmund McMillen — indie designer of Super Meat Boy, featured in Indie Game: The Movie.
  • Genesis Hydra George Fan — designer of Plants vs Zombies.
  • Warden of the Beyond Isaiah Cartwright — lead game designer for Guild Wars 2.
  • Hot Soup James Ernest — owner and lead designer for Cheapass Games, designer of Kill Doctor Lucky.
  • Spirit Bonds Justin Gary — designer of Ascension: Chronicle of the Godslayer and Solforge
  • Aggressive Mining Markus Persson — "Notch," creator of Minecraft and founder of Mojang
  • Avarice Amulet Mike Krahulik and Jerry Holkins — Gabe and Tycho, creators of Penny Arcade
  • Chasm Skulker Mike Neumann — Gearbox Software, creative director on Borderlands
  • Shield of the Avatar Richard Garriot — "Lord British," creator of the Ultima series
  • Xathrid Slyblade Rob Pardo — chief creative officer at Blizzard, lead designer of World of Warcraft
  • Goblin Kaboomist Stone Librande — lead designer at Riot Games, designer of Diablo 3, creative director of SimCity
  • Waste Not Magic CommunityYou!

For more information on the process Wizards of the Coast used to work with these designers and to see some of their original designs, check out Working with Some of the Best Minds in Gaming by Shawn Main over on the offical Magic: the Gathering website.



Comments on "What's New: Magic 2015 Core Set Changes"

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Author: FLguy71

Date: July 28, 2014


All very interesting, but the most visible change was not addressed here. Why does the background color/art not go all the way down past the text block? I'm not complaining, but I haven't found anyone addressing that change so far. Just curious as to why Wizards chose to do so. Maybe to make the collector information stand out better as it is now against a black background?

Author: PWLAdmin

Date: July 28, 2014


You're exactly right, the decision to make the thick black border on the bottom has to do with the same reason mentioned above in the Collector Info section. The white text on a black background is machine-readable by software at Wizard of the Coast's production plants to eliminate packaging errors.