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Khans of Tarkir Intro Pack Decklists

 
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So you've been watching our Khans of Tarkir Visual Spoiler and are, no doubt, excited about the new Magic: The Gathering set. You're probably ready to start playing with some new Khans of Tarkir cards right away. The best way for you to jump into Khans of Tarkir is with some Intro Packs! All Khans of Tarkir Intro Packs come with a pre-built and ready-to-play 60 card theme deck, 2 booster packs to help boost your collection, a premium alternate art foil card, a strategy guide for the deck, and a Learn to Play guide for new players. They're the perfect way to jump into a new set! Check out each one or use the quick-links below to jump to a specific deck.


Abzan Siege    

Khans of Tarkir Abzan Siege Intro Pack | Magic: The GatheringAbzan Siege is a white, black, & green (   ) deck which is all about maximizing the use of the Abzan Mechanic Outlast. With the exception of just a few, all of the creatures in Abzan Siege have the Outlast ability, which means you should be able to steadily increase the strength of your army with the use of many +1/+1 counters. Furthermore, many of the creatures also grant abilities to any of your creatures with +1/+1 counters. Running low on life? Abzan Battle Priest grants lifelink to all your creatures with +1/+1 counters! Your opponent has strong defenses in place? Abzan Falconer can help your entire army soar above them! Some of the abilities are downright brutal. Mer-Ek Nightblade could grant deathtouch to all your creatures. Ouch. Even the non-creature spells, like Abzan Charm and Incremental Growth, in Abzan Siege will help out by allowing you to place +1/+1 counters on any of your creatures lacking counters and thus not gaining any benefits from cards like Tuskguard Captian. To play Abzan Siege effectively, you will need to have a lot of creatures on the battlefield and you will need to make sure you're adding at least one +1/+1 counter to each one of them. If you can pull that off, you will likely have an army that will be very difficult for your opponent to deal with.
Abzan Siege Product Page  

Abzan Siege Card List (60 Cards )

Khans of Tarkir Intro Pack Deck

1x Blossoming Sands
6x Forest
1x Jungle Hollow
8x Plains
2x Sandsteppe Citadel
1x Scoured Barrens
7x Swamp

26 Lands
1x Abzan Battle Priest
2x Abzan Falconer
3x Ainok Bond-Kin
1x Armament Corps
1x Carnivorous Moss-Beast
2x Child of Night
2x Disowned Ancestor
1x High Sentinels of Arashin
1x Ivorytusk Fortress
2x Longshot Squad
1x Mer-Ek Nightblade
1x Razorfoot Griffin
2x Salt Road Patrol
1x Sungrace Pegasus
2x Tuskguard Captain

23 Creatures
2x Abzan Banner
1x Abzan Charm
1x Dragonscale Boon
1x Eternal Thirst
1x Flesh to Dust
1x Hunt the Weak
1x Incremental Growth
2x Kill Shot
1x Suspension Field

11 Other Spells

Jeskai Monks    

Khans of Tarkir Jeskai Monks Intro Pack | Magic: The GatheringJeskai Monks is a blue, red, & white (   ) deck focusing on the Jeskai Mechanic Prowess. If you're a control player, then this is your deck. Prowess requires patience and careful planning to maximize its effectiveness. Instants like Crippling Chill and Void Snare are powerful and can catch your opponent off guard, ruining any plans they were attempting against you. As if that wasn't enough, Prowess rewards you for casting noncreature spells by granting +1/+1 until end of turn to any of your creatures with the ability. The premium alternate-art foil card, Sage of the Inward Eye, included with Jeskai Monks grants all of your creatures lifelink until end of turn whenever you cast a noncreature spell. That can turn the tide of a game with a very large and quick change in the difference between life totals. And for an extremely powerful and effective game-ender, cast Flying Crane Technique at the right time to hit your opponent for way more damage than they were expecting. Game Over.
Jeskai Monks Product Page  

Jeskai Monks Card List (60 Cards )

Khans of Tarkir Intro Pack Deck

8x Island
6x Mountain
2x Mystic Monastery
7x Plains
1x Swiftwater Cliffs
1x Tranquil Cove
1x Wind-Scarred Crag

26 Lands
1x Alabaster Kirin
2x Bloodfire Expert
1x Bloodfire Mentor
1x Highspire Mantis
2x Jeskai Elder
1x Jeskai Student
2x Jeskai Windscout
1x Leaping Master
1x Monastery Swiftspear
1x Riverwheel Aerialists
1x Sage of the Inward Eye
2x Seeker of the Way
1x Serra Angel
1x Tireless Missionaries
1x Warden of the Eye
1x Whirlwind Adept

20 Creatures
1x Crippling Chill
1x Divination
1x Flying Crane Technique
2x Jeskai Banner
1x Jeskai Charm
1x Lava Axe
1x Lightning Strike
1x Oppressive Rays
1x Smite the Monstrous
1x Solemn Offering
1x Void Snare
1x Weave Fate
1x Winterflame

14 Other Spells

Sultai Schemers    

Khans of Tarkir Sultai Schemers Intro Pack | Magic: The GatheringSultai Schemers is a black, green, & blue (   ) deck taking advantage of the Sultai Mechanic DelveSultai Schemers has both powerful Delve creatures, like Hooting Mandrills and Shambling Attendants, as well as powerful Delve spells, like Become ImmenseDead Drop, and Treasure Cruise. In order to use these powerful cards, you'll likely need to take advantage of the Delve ability which lets you pay part of the casting costs by exiling cards from your graveyard. That means you'll need plenty of cards available for exile in your graveyard. Fear not, Sultai Schemers provides you plenty of ways to fill up your graveyard. Creatures like Sultai Soothsayer and Necromancer's Assistant will help out. Spells like Bitter RevelationScout the Borders, and Taigam's Scheming will not only help you fill your graveyard for your powerful Delve spells, but help get those spells into your hand as well. Before you start casting all those Delve spells, make sure you have Rakshasa Vizier, the deck's premium alternate-art foil, in play for a super powerful creature that will easily destroy your opponent.
Sultai Schemers Product Page  

Sultai Schemers Card List (60 Cards )

Khans of Tarkir Intro Pack Deck

1x Dismal Backwater
8x Forest
6x Island
1x Jungle Hollow
2x Opulent Palace
7x Swamp
1x Thornwood Falls

26 Lands
1x Black Cat
1x Gravedigger
2x Hooting Mandrills
2x Necromancer's Assistant
1x Necropolis Fiend
1x Rakshasa Vizier
1x Research Assistant
1x Rotfeaster Maggot
2x Satyr Wayfinder
2x Shambling Attendants
2x Sultai Scavenger
1x Sultai Soothsayer
1x Typhoid Rats
1x Walking Corpse
1x Wall of Mulch

20 Creatures
1x Become Immense
1x Bitter Revelation
1x Dead Drop
1x Debilitating Injury
1x Murderous Cut
1x Rakshasa's Secret
1x Scout the Borders
1x Set Adrift
1x Sultai Banner
1x Sultai Charm
2x Taigam's Scheming
1x Throttle
1x Treasure Cruise

14 Other Spells

Mardu Raiders    

Khans of Tarkir Mardu Raiders Intro Pack | Magic: The GatheringMardu Raiders is a red, white, & black (   ) deck taking advantage of the Mardu Mechanic Raid. Whenever a spell with Raid is cast you will get additional benefits from that spell, provided that you attacked with at least one creature that turn. That means you'll want to attack often and you'll want to save your Raid spells, including creatures, until after you've declared attackers. The benefits you get from Raid depend on the card you're playing. Mardu Hordechief gives you a free Warrior Token to help with your continued attacks against your opponent. Mardu Warshrieker adds     to your mana pool, which you could immediately use to cast Crackling Doom and really wreck your opponent. You could cast Timely Hordemate to return a Mardu Skullhunter to the battlefield, which would trigger its Raid ability as well. You'd get two decent creatures and force your opponent to discard a card all for the low price of   . Not bad! Since you'll be attacking so often, you'll probably want to keep your opponent's army small. You can use cards like Arrow StormHeat Ray, and Smite the Monstrous to remove threats to your attackers. If you're losing too many attackers, you can refill your ranks with Hordeling Outburst and Raise the Alarm. And don't forget to use the deck's premium alternate-art foil, Ankle Shanker, to give your attacking creatures a big boost each turn! Your opponent wont stand a chance!
Mardu Raiders Product Page  

Mardu Raiders Card List (60 Cards )

Khans of Tarkir Intro Pack Deck

1x Bloodfell Caves
8x Mountain
2x Nomad Outpost
5x Plains
1x Scoured Barrens
7x Swamp
1x Wind-Scarred Crag

25 Lands
1x Ankle Shanker
2x Borderland Marauder
1x Carrion Crow
1x Firehoof Cavalry
2x Goblin Roughrider
1x Gurmag Swiftwing
1x Mardu Hateblade
2x Mardu Hordechief
1x Mardu Roughrider
2x Mardu Skullhunter
2x Mardu Warshrieker
1x Necrogen Scudder
1x Timely Hordemate
1x Valley Dasher
2x War-Name Aspirant

21 Creatures
1x Arrow Storm
1x Bring Low
1x Crackling Doom
1x Crippling Blight
1x Flesh to Dust
1x Heat Ray
1x Hordeling Outburst
1x Lightning Strike
1x Mardu Banner
1x Mardu Charm
1x Raise the Alarm
1x Smite the Monstrous
2x Trumpet Blast

14 Other Spells

Temur Avalanche    

Khans of Tarkir Temur Avalanche Intro Pack | Magic: The GatheringTemur Avalanche is a green, blue, & red (   ) deck featuring the Temur Mechanic Ferocious. Spells with the Ferocious ability gain extra bonuses when you control a creature with power 4 or greater. That means you'll want a lot of powerful creatures in play with this deck. If you're a Timmy type player, then this is your deck. Cards like Alpine Grizzly and Titanic Growth can help you meet the power 4 or greater requirement early on while creatures like Pine Walker and Woolly Loxodon let you use the Morph ability to hide your large creatures as well as delay paying their large mana costs until you can afford to do so. Once you have one or more large creatures in play, you can start gaining extra benefits from cards like Dragon GripForce Away, and Icy Blast without any additional costs to you. If you have a few smaller creatures and at least one with power 4 or greater, you could use Roar of Challenge to force all of your opponent's creatures to block a single one of yours, letting the rest damage your opponet directly. Not only that, but the one creature they block will be indestructible and escape completely unharmed! Stuborn Denial can be a great 1 mana ( ) counterspell with the benefits from Ferocious. The premium alter-art foil is Avalanche Tusker which you can use to force your opponent's smaller creatures to block it. This can be a great way to eradicate your opponent's defences. They wont stand a chance with Temur Avalanche!
Temur Avalanche Product Page  

Temur Avalanche Card List (60 Cards )

Khans of Tarkir Intro Pack Deck

8x Forest
2x Frontier Bivouac
5x Island
7x Mountain
1x Rugged Highlands
1x Swiftwater Cliffs
1x Thornwood Falls

25 Lands
2x Alpine Grizzly
1x Avalanche Tusker
1x Bear's Companion
2x Elvish Mystic
2x Glacial Stalker
2x Heir of the Wilds
1x Icefeather Aven
1x Pine Walker
2x Runeclaw Bear
2x Snowhorn Rider
2x Summit Prowler
1x Thundering Giant
1x Tusked Colossodon
2x Woolly Loxodon

22 Creatures
1x Dragon Grip
1x Force Away
1x Icy Blast
1x Lightning Strike
1x Roar of Challenge
2x Savage Punch
1x Stubborn Denial
2x Temur Banner
1x Temur Charm
1x Titanic Growth
1x Windstorm

13 Other Spells

 

 

Comments on "Khans of Tarkir Intro Pack Decklists"

Feel free to post any comments or questions you have on . Please be respectful of others. Any spam or trolling posts will be removed. Repeat offenders may be banned.

Author: Addison Baum

Date: October 11, 2014

Comment:

The Smite the Monstrous card in the Mardu deck needs to be changed to Reprisal